Project Overview
While reserving seats is returning to be a common occurrence, applications of movie theaters have yet to grasp the usefulness and visual appeal connected with the thrill of enjoying the movie show. Many users find the online approach to be intimidating, time-consuming, and tedious.
This concept project highlights important areas of opportunities and examines how the reserving process may be improved to allow users to search, choose, book, and pay for movie tickets more quickly, easily, and effectively online.
The case study focuses on research, analytics, and innovative designs that help to enhance the whole seat reservation process.
Responsibilities
Conducting unmoderated usability studies, designing paper, and digital wireframes and mockups, prototyping (Lo-Fi and Ho-Fi), and iteration of them.
My Role
UX designer & UX researcher
Project Duration
7 Jan-15 Mar 2022
I sought to DISCOVER how people reserve seats, DEFINE the user and site requirements, DESIGN solutions in the form of wireframes and branding, and TEST a prototype on real users.
The Problem
Due to the global pandemic, users started to watch movies at home, meaning they attend movie theaters more and more rarely.
Thus, customers expect to have the best intuitive website navigation and user-friendly features in order to quickly and easily make a seat reservation.
The Goal
Improve users’ overall experience and usability when searching for, reserving, and paying for cinema tickets online.
What was Discovered
After completing my first round of surveys, I found that:
Most commonly, participants would like changes or improvements to:
User-friendly interface
Movie selection possibilities should not be overwhelming and confusing
Overall procedure, since it takes too long
In addition, users pointed out other issues they face:
Users have difficulties finding specific movies or cinemas.
The app does not show the user which cinema is closest to the user’s location.
Users are confused when choosing a seat when booking.
Research Goals
Understand people’s motivations, opinions, and expectations around reserving seats, both in-personal and virtual.
Uncover existing design patterns that could be applied to the Planeta Cinema site.
Methodologies:Individual interviews
Competitive analysis
Interviews
I conducted user interviews to get a better understanding of the problem. I have chosen this research method to highlight what a user or group of users says, does, thinks, and feels. I have interviewed four people who like going to the cinema. During the interview, the participants were asked general and specific questions such as "Why do you like watching movies at the movie theaters?" and "What are the problems you face while placing a seat reservation?".
I based my questions on how the participants feel and what they say when they use an application in order to reserve a seat. Thus, I managed to point out the main insights from the interviews:
Users prefer to see what the seat they reserved looks like.
Users want to have a language filtering system.
Users lack a quick seat reservation process.
Based on the obtained insights, I have implemented necessary changes to my design.
Personas
With the tools and knowledge discovered from my user research, I created two personas to best depict the user group for my design. It is a necessary way to identify common pain points, which are UX issues that frustrate and block the user from getting what they need from a product. I highlighted the persona's goals, and frustrations. I referred to them throughout the entire product development process.